Five-O

Fifty – I’m Fifty

Today I’m celebrating the fiftieth anniversary of Dungeons & Dragons. I’m 53 myself this year and my experience with the game goes back over forty years. It’s strange to consider how this one game of imagination has impacted me on the whole, and I’ve written some about that here:

A Gift

My fascination with The Lichway adventure continues and today I’m happy to release a new copy edit of the adventure. Tomorrow I’ll run this adventure for a friend’s birthday celbration.

You can download this copy edit here.

Original art by James Richards

Print Copies

The last of the print copies were distributed at North Texas RPG Con ‘25. There is a small chance that there are still a few copies still at Black Blade Publishing. That means there are 99 copies in circulation + my own personal copy. There are no plans for another print run.

Acknowledgement

My own copy edit of The Lichway is not the first, there is a very fine effort from 2023 which you can find here. Please let me know if there are other such efforts so they can be linked here.

Back in ’78

…Motorhead toured England, but more importantly for me White Dwarf No. 9 was published. This issue of a “new” bi-annual British tabletop game magazine included (as far as I can tell) the first ever dungeon published in a periodical: The Lichway by Albie Fiore. The Dragon magazine would follow suit a few months later in the a US. However, that dungeon offering would pale in comparisons to the White Dwarf material.

Fiore’s Lichway is a remarkable piece of work: multiple factions in a strange environment, well scaled for low level play, while offering useful awards, and a challenging puzzle. More importantly this a is an excellent example of how the game was played in earliest days. I knew that when I first glanced at the hand drawn map I had to run this this dungeon and share it with as many people as possible.

To that end I spun up a roll20 session: importing the map, laying out the dynamic lighting, sketching in a few key details for the rooms, adding monster tokens, and preparing both DM & PC handouts. For about a month a group of old school enthusiasts have on a near weekly basis to plunge the depths of the lichway. As the DM I have greatly enjoyed the process of studying the dungeon and considering the best way to present it to my players.

The bigger challenge has been how to share this with a broader audience. 1) the roll20 marketplace is a bit complex to setup and doesn’t fit with my personal model of “free” content. 2) could invite other DMs to use my existing roll20, but that could restrict the number of games and could result in unintended changes to the roll20 module. 3) publish an asset pack that would allow other DMs to setup their own lichway session, you can get that asset pack here.

What’s included:

  • a player map, with the room numbers removed (this from the original White Dwarf
  • PC handouts for a boat, inscription, and demon
  • DM handouts covering an introduction, wandering monster table, a monster index, and an NPC index
  • a collection of VTT tokens to support online play, these sourced from game-icons.net
  • full color player and DM png maps << new for ‘24
  • Dungeon Scrawl v1 files << new for ‘24
  • Aa brand new copy edit of the dungeon providing a complete key for ease of reference << new for ‘24

Some notes about running the dungeon:

  • the interior of the original dungeon map does not include grid marks, which may be confusing for some players
  • the hand drawn nature of the grid of the original dungeon map makes alignment within roll20 challenging, I would suggest close enough is good enough
  • the wandering monster table is my own creation, as the original key calls only for wandering monsters outside the the temple
  • the key itself is leaves plenty of room for DM interpretation & improv moments – go for it!

I’ll ask some of my players to leave their thoughts on the lichway here. I’d also be interested to hear your own group’s experience in playing this classic.

January 2021 Update

Have just finished laying out Albie Fiore’s “The Lichway” in Dungeon Scrawl. Dungeon Scrawl is an excellent online map making tool. Features include infinite canvas, infinite layers, and tools designed for dungeon mapping. Circles & arches are a bit tough but a creative approach can yield some useful result.

Zip package linked above provides a new player map suitable for use in your favorite Virtual Tabletop.

Many of the art assets here are sourced from https://2minutetabletop.com/, not affiliated w/ this blog…

January 2024 Update

A brand new copy edit of The Lichway is available right here on this blog. This new file has also been included in the asset pack linked above.