…and parliament I suppose, for those of you with a more puritanical bent.
There is a very fine To The Strongest variant for the ECW, titled For King & Parliament, which our club has had on the table these past few months. We are working our way through a nicely organized collection of scenarios for the period as well, the Siege of Norchester.
I’ll continue to refine this quick reference if the inspiration strikes. Please let me know if your have questions about these rules or my interpenetration. We’ve been playing a good deal and expect we will continue to do so.
Information spread across multiple sources, locations, or systems is difficult to access. This is a maximum of my professional world and applies equally to my hobby world, especially with complex or evolving rulesets.
To the Strongest is one such use case where periodic updates via the Even Stronger compilation add or clarify rules from the core book. I have taken on a small project to summarize the core rules, simplifying where I can, and adding the ES amendments.
Video tutorial on playing the game with Table Top Simulator, AND
A video of a demonstration game
April 18 Update
Have just finished another random generator tool, this time for TTS battlefields. That tool available here, sample output follows:
July 13 Update
Here’s my first attempt with the random battlefield generator, working as designed.
I’ve had a thought about roads, which should always be an easy activation if following the track.
This house rule provides a further improvement to the use of a road even while in open ground.
April 9 Update
The Streamlined To The Strongest summary has been updated with the latest Even Stronger v12 update.
Have also updated my QRS, dropping the troop specific melee and shooting modifiers from the reference sheet in favor of including those details in the STTS unit summary. I feel that such modifiers should be included in an army list not the core reference.
2022 and I am still living in strange times. While I continue to work remotely and mask when out in public, I am starting to return to the physical table top. DunDraCon 2022 provided a great opportunity for that.
Really more a smash and grab to pick up some miniatures and cram in a couple of games from 8a to 2p, until I hurried home to my computer to play D&D online. The heart wants what the heart wants I suppose.
My early arrival at the con left me with a bit of time to kill, grabbing a cup of coffee I set down to paint for 30 minutes. DunDraCon hosts a fantastic weekend long paint & take event where all supplies and miniatures are provided by the hosts – a young married couple who are absoluetly enthusiastic about miniature painting .
The troll matron shown above was my 30 minute effort at the con, a result that I was very pleased with. It was an effortless piece that I thought I could replicate and share. Here’s my 2nd try at a video demo of this method which new painters might find interesting, or perhaps provide a challenge for seasoned vets.
If you take up this 30 minute challenge I would love see you efforts! I’ll set-up a gallery on this page highlighting everyone else’s work.
March 4 Update
Another video demo to share. Still learning about my camera stuff. This one shot in a single take, but didn’t start with correct landscape rotation. – Fixed that in post! Next up frame management & lighting.
While crawling the web for an old school D&D mystery I stumbled on a pdf of Different Worlds No. 4 from 1978. In those pages are plenty of insights of the early days of the hobby. Most exciting to me was an article by J. Sapienza with many d1000 tables to “produce interesting and unique magical weapons”
To the Google Sheets! We now have a tool to quickly produce magic weapons in-line with Sapienza’s original ideas. Find that tool here.
Some examples of the tools output follow and while the formatting is a bit rough the text can be easily captured and modified to suit any need.
Finally, Sapienza mentions that his article was originally published in issue 32 of “The Wild Hunt”. Another old school D&D mystery that requires investigation – RPG Geek gives a clue here, but I’m no closer to reading those ancient pages.
If you can help with digital scans of The Wild Hunt I would be most interested.
I’ve been interested in Stargrave and while I have plenty of painted miniatures I have zero inspiration to create a crew, even less desire to puzzle over 52 powers, stat mods and what not. I want my friends to be empowered to start playing whenever we gather, not be blocked by record keeping before we even start.
Inspired by online RPG character generators (e.g. save vs total party kill) I’ve built a Google Sheet that randomly generates a Stargrave Captain & First Officer quickly. It produces things like…
There is a good deal of error checking here, but there could be a few bugs lurking especially on the 4th & 3rd powers for the Captain & First Officers respectively. I’ll continue to fine tune that section, but the tool works well enough for the stated objective.
Thank you to the Reddit user u/5eret who compiled the power list, that was my data set for this project. Without your work my task would have been much more difficult.