
SPAce…. WEirdOoos…
Our group has gotten ahold of Space Weirdos, an indie sci-fi skirmish game by Casey Garske. This is a tight little 16 page booklet, designed for custom warbands with low model counts.
There is a good deal of nuance tied up in these rules, and after my first play it was pretty clear that I needed a simplified reference during play.
My first effort was a literal cut and paste from the rulebook itself. While useful there were organizational changes I still wanted to make.
Next Generation
With a few games under our belts, I’ve bitten the bullet and worked up a one page QRS that suits my needs perfectly. You can grab the file here.

Update Jan 9
Just had a game of Space Weirdos with a new player. In advance of our game I was brainstorming with Copilot on existing narative based scenario tools, as I find these more interesting than simple pitched battles. A few tools were recommended by AI to help with this:
- Nordic Weasel – The Scenario Generator – which is a bit higher level than what I wanted
- Donjon – Mission Generator – focuses on RPG missions in different genres, a reasonable starting point
- Reedsy – Plot Generator – primarily a writing tool for full story arcs
Copilot offered to build a scenario based on my criteria and with a bit of tinkering arrived at something that suit my needs well. Here’s an example of the output, along with some links to packs of scenarios based on different themes:

I’ll chalk this up to a win for AI and fitting for a sci-fi theme.
This looks like it will be very handy!
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Enjoy!
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