What’s in Your Spellbook

Illustration by Gary Chalk

Wizards, Magic-Users, Sorcerers, and Spell Casters – what clearly makes them unique are the spells cast, enchantments woven, sorceries worked, and mysteries unlocked. Though many magic-users are painfully similar to any other when it comes to the spell book itself. Level 1 is more than likely to contain tried and true favorites: sleep, detect magic, protection from evil perhaps.

Campbell has already written eloquently on the subject and there is perhaps little I can offer when compared to this opus.

No Wizard is happy.

Imagine a doctor, years of study. Chooses to become a proctologist. There’s a reason. Yes: money, job security, comfort. Still, to devote so much time to assholes, looking at asses of mostly older men and women, thinking about what the health of a colon really means, nobody that has the opportunity to become a doctor would choose something like that if it didn’t resonate with them at least a little.

So it is with wizards.

https://hackslashmaster.blogspot.com/2018/02/on-wizard.html

What I can offer is a tool that will provide access to over 2000 magic-user spells compiled over a 20 year period from a variety of AD&D resources. 254 level 1 spells alone, astonishing. Certain to bring some variation to any spell book.

Find it here, the Wizard Spell Compendium

The story is this…

  • In 1996 TSR produced the AD&D Wizard Spell Compendium, a remarkable summary of AD&D spells published during the period of 1975-1995 and now available digitally on DriveThruRPG.
  • In 2017 the blogger “Delta” published a .csv of key of the entire compendium, providing spell details along with some data analysis. Their work here.
  • My effort was to consolidate “Delta”‘s .csv & convert to a traditional “workbook”, while also adding some lookup funcitons for random spell selection by level.

With this tool magic now appears weird, unexpected, and new. I hope you too will find it so.