Crashlandia

At the beginning of 2020 we rang in the new year with a buddy’s birthday, celebrating as we normally do: friends, food, and games. This is day long affair where we cram as many games as we can into 12 or so hours. This years theme “I Can’t Drive 55”.

Original t-shirt art from VNWiki – Prisma iOS Tokyo Filter

First on the docket was the new’ish hot wheels set published by Osprey, Gaslands. There was much kit bashing of $1 hotwheels, though I opted for a simpler approach the overall look of the table was impressive.

We had two single lap races, the first to test-drive the rules & the second to compete for a custom trophy. It was fitting that the youngest amongst us would take home that prize. Fun times. . .

Get your motor running

Fun times for sure! The game scratches that Car Wars to Hotwheels conversion I’ve had for years, but I found the rules needlessly wordy and complex. Trusty iPad to the rescue where I consolidated the rules to a scant 2 pages! Find that summary here, along with a generic vehicle control panel, dice labels / reference charts.

Hammer of the Gawds

Prisma Canoe filter iOS – WHFB 1e cover – original art by John Blanche

In 1980-something I started going to my first game conventions. These were not just for Dungeons & Dragons, but full of so much more. One of these things was a tabletop game played with toy soldiers – hundreds of them really. This was Warhammer and this game inspired me in new ways.

Miniature wargaming is one aspect of my tabletop gaming hobby, perhaps a smaller part these last few years, but extremely influential in how I enjoy these games. Warhammer was clearly the culprit that propelled me down this path, inspired me to pick-up a brush, amass hordes of “lead figures”, and build railroad scenery like a man processed.

Warhammer during this time was… odd. Army composition was left to the players, there were few restrictions on how games were organized and even fewer supporting materials beyond the core rules. The good ‘ol days.

The first Citadel book I cherished after the rules – more cover art by John Blanche.

This magazine provided a complete scenario; 3 unique forces each with competing objectives; card stock buildings to cut, fold, and assemble; advertisements for special miniatures; comics strips…

This was the begining of the end.

Today one can flip through the virtual pages of this journal. Such a joy, and it was during one of these flights of fancy that I decided recreate that game of my youth with the mastery of the hobby I now possessed. It was successful – it was glorious – the game was a bit awkward.

Video journal for the centerpiece for this scenario – YouTube playlist

Below is a photo gallery of the game in action. Fun project – fun times.